Using the Razer Hydra, Joseph has been able to add a complete VR experience with gesture controls to the game, which has resulted in him feeling a sense of guilt for his crime sprees.
"I feel horrible about making this. You actually feel guilty. My mouth dropped the first time I shot someone in my GTA: V VR setup," he posted about playing the game. This may be just one developer's reaction, but will this echo throughout every game's development? Will the titles we played on traditional screens without a sense of guilt make us feel bad in the future?