When it comes to The Walking Dead: 400 Days, following in the footsteps of greatness can be a tricky thing.
The concluding part to Telltale Games' The Walking Dead presents not only an end; but a beginning.
This may seem like the generic vague statement that; but its relevance is strong. One of the best games this year has come to its explosive finale, and a revolution of in-game storytelling has been introduced with it.
Lee Everett's narrative in No Time Left is emotional, terrifying, exciting, and tense all at once, making for a fitting conclusion that will affect even the most hardened of players.
*EDITOR'S NOTE:* While the storyline of No Time Left will not be spoiled in this review, I do write about key plot points from the previous episodes. If you have not played any of the series, you may want to refrain from reading, in order to keep it a surprise.
You have to admire the ballsiness if nothing else, as screenwriter of The Social Network and The Newsroom creator Aaron Sorkin has revealed his intentions to structure the much-anticipated Steve Jobs biopic on top of just three 30-minute scenes, presented in real-time, at key Apple product launches.
You come to realise that Pid is quite an odd game, emerging from the sea of recent indie platform games with an odd combination of politeness and eccentricity. This gaming premiere of Swedish developer Might and Delight casts you as Kurt, a schoolboy stranded on a distant planet after falling asleep on an intergalactic bus.Read More
The Walking Dead has been the epitome of Telltale's vision of episodic gaming, and Around Every Corner has the particularly difficult task of playing out the penultimate chapter to this: the first of (what we hope to be) many seasons to come. Book of Eli writer Gary Witta leaves his dark signature upon the piece, tackling child endangerment, burying the dead, and a society where the idea of "survival of the fittest" is taken to inhumane lengths. But the one question remains: does this setup make for an episode that lives up to the finely tuned creations of past?
Apple, not resting on it's software-related selection of cats, has released the developer preview of Mac OS 10.8, more easily acquainted to most as 'Mountain Lion.' If one thing can be taken from the new implementations and functionality, it's that the desktop is moving further into the space of iOS.
So what are the major new upgrades...or old, depending on whether you're willing to consider ideas already found in Apple's touch-orientated operating system as 'new?'
CEO Tim Cook’s opening tenure at Apple has led the technology company to record first-quarter profits double those seen year-on-year of $13.1 billion (£8.4 billion). The results were labelled as “just unimaginable” by analysts, leading to Apple’s share price to jump 12% in aftermarket trading to more than $460 a share.