Interview, games Jason England Interview, games Jason England

An Interview With Remedy Entertainment

Drawing more parallels to the vibes of mystery-soaked, suspense-filled supernatural TV dramas, and putting a psychologically-disturbed protagonist front-and-center rather than your atypical videogame archetype, Alan Wake was an alarmingly risky proposition for its developer and backer to see through. But with the supernatural thriller recently reported to have surpassed the 2 million mark in units sold – a statistic no doubt helped along by the title’s recent release on PC – and rumours of a sequel in the pipeline, it’s a bet that seems to have paid off big for the team that cut its teeth on the bullet-time thrills and film noir vibes of the Max Payne series.

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